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Post by exheavyhippie on May 4, 2014 23:07:12 GMT
I played BLOP2 last night. The most fun I have had gaming in a couple of months.
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Post by Saggy on May 4, 2014 23:14:00 GMT
The full game informer article. This is the only way I could get it copied here, sorry.
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Post by xswainx on May 5, 2014 13:15:29 GMT
I hope that the exoskeleton is a kill streak option in multiplayer...not every has it all game.
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Post by stonecoldload on May 5, 2014 14:28:58 GMT
Found this thread. Awesome stuff. I'll have to catch up, do some reading.
My initial thoughts....
1. I am not surprised by the decision to be a bit more futuristic. Why not?
2. Why are people feeling a need to make a formal decision now? The game doesn't come out for another seven months. There's just no way of knowing anything at this point in time. Way to soon. How a game looks on paper, and how it actually plays (the multiplayer) are two entirely different things. Sometimes a lot of what is done in the pre-release hype advertising, is mostly dealing with the campaign play. For some reason, CoD still targets this part of the game, even though few play it. Look at BO2. On paper, early on, it looked like a space age Halo game (drones, satellities, robots, etc..) I remember the comments on Den's board in May/June of 2012. "Halo + CoD, this will suck"....end result? BO2's multiplayer didn't play the way the hype previewed. You just never know. And even with that, many CoD games, how it plays on multiplayer doesn't even truly reveal itself until a month into the release.
3. I found the one picture funny with the box cover..."we ran out of wars, so just run around and shoot each other"......that was funny. But also, funny in a correct, good way. No one plays the 'campaign' mode anymore. None of us on this thread have bought a CoD in the past few years due to a a particular war in a campaign. We buy the game for multiplayer, to run around and shoot people.
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Post by stonecoldload on May 5, 2014 14:33:31 GMT
It's an interesting debate we are having here. It is, lots of good thoughts. Not sure which one to address or comment on.
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Post by stonecoldload on May 5, 2014 14:44:12 GMT
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Post by exheavyhippie on May 5, 2014 17:28:18 GMT
Found this thread. Awesome stuff. I'll have to catch up, do some reading. My initial thoughts.... 1. I am not surprised by the decision to be a bit more futuristic. Why not? 2. Why are people feeling a need to make a formal decision now? The game doesn't come out for another seven months. There's just no way of knowing anything at this point in time. Way to soon. How a game looks on paper, and how it actually plays (the multiplayer) are two entirely different things. Sometimes a lot of what is done in the pre-release hype advertising, is mostly dealing with the campaign play. For some reason, CoD still targets this part of the game, even though few play it. Look at BO2. On paper, early on, it looked like a space age Halo game (drones, satellities, robots, etc..) I remember the comments on Den's board in May/June of 2012. "Halo + CoD, this will suck"....end result? BO2's multiplayer didn't play the way the hype previewed. You just never know. And even with that, many CoD games, how it plays on multiplayer doesn't even truly reveal itself until a month into the release. 3. I found the one picture funny with the box cover..."we ran out of wars, so just run around and shoot each other"......that was funny. But also, funny in a correct, good way. No one plays the 'campaign' mode anymore. None of us on this thread have bought a CoD in the past few years due to a a particular war in a campaign. We buy the game for multiplayer, to run around and shoot people. My main thing concern is....."realism". I KNOW I KNOW. But I didn't care for the addition of tracker sites in BO2. Now we have Predator's and Aliens in Multiplayer. This has hoverbikes and exoskeletons. I am not saying they shouldn't go this direction, I am just saying it ain't looking good for me.
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Post by wittyscorpion on May 5, 2014 17:39:40 GMT
Still too early to tell. It is still entirely possible that all of these futuristic stuff will have minimal appearance (if at all) to MP. Last year when BO2 came out the marketing hype is all about drones, but they don't affect MP too much, just killstreaks.
I expect the new CoD to be playable in next Month's E3. By then we will know for sure how this game will turn out.
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Post by stonecoldload on May 5, 2014 17:44:42 GMT
Games are initially always hyped for the campaign mode FIRST. This is where the initial news go. Artwork, game design, etc...campaign mode. Kind of silly as it seems like the tail wagging the dog, but that's how it's been for at least five to six years now.
Then later on, in the summer, late summer...the multiplayer feeds and MP demos start coming in.
Based on the past few years, campaign stuff has almost nothing to do with MP stuff. And in my honest opinion, I think there isn't any more or less futuristic Halo stuff in this initial news, than what Treyarch released a few years ago with BO2, when they said they were going 'futuristic'. IMHO, what I am seeing, is more Treyarch BO2 part 2, than say TitanFall pt 2.
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Post by stonecoldload on May 5, 2014 17:53:52 GMT
And another thing....
We talk about 'keeping it real'....well, how does an exo-skeloton suit (which exists now) to help a player run faster, jump higher, further, fall further, how is that hurting the game in the realism department, when we already something we call magical 'perks' that enable our players to jump off of 70' buildings and not sustain a scratch? Or a magic perk that makes us run at 45mph around the map? How is that real?
It's all about perspective. There is no 'realism', only what we have been tricked into viewing as real.
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Post by wittyscorpion on May 5, 2014 18:08:00 GMT
On Den's forum in a discussion about CoD, Halo and Bungie's new game Destiny, somebody pointed out the following:
I believe that most of the bros in the clan are worried about potential changes in this area. That would fundamentally change how CoD plays.
After playing Titanfall and Borderlands and then come back to CoD, this "tightness" feeling is throwing me off, making me realize how fundamental the movements affect players' feel about how a FPS game plays.
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Post by stonecoldload on May 5, 2014 18:21:39 GMT
I think Ghosts really fucked up movements. Take the power slide addition, it's stupid. It's just an extension of the knifing movement. And that's stupid too. Anything in the game that allows some sort of pre-programmed animation to default into the gameplay, is dumb. With knifing, once it's initiated on the time stamp, you can't shoot the opponent. It's just a teleportation kill. Power slide is more of the same bunk. You can see it in games. How the auto-animation kicks in, game goes wonky, speeds up, killing becomes hard.
CoD needs to get away from that stuff.
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Post by stonecoldload on May 6, 2014 19:14:12 GMT
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Post by wittyscorpion on May 6, 2014 23:26:03 GMT
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Post by otisman666 on May 7, 2014 15:47:59 GMT
I am apprehensive when it comes to sledgehammer doing anything. I really did not feel their involvement in MW3 was any big plus, as a matter of fact if I am not mistaken, weren't they the ones that denied the mishaps on the shotgun patches as well as the FMGs? It's moves like this that in my mind keeps them in them in the "Ameture" leagues.
I will keep an open mind, but add to my initial feelings on Sledgehammer the feeling that this game is a bit of knock off of what is currently popular (Titanfall), I really don't have a warm and fuzzy right now.
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Post by wittyscorpion on May 14, 2014 22:49:17 GMT
Recent gameinformer interview revealed history of sledgehammer: www.gameinformer.com/b/features/archive/2014/05/14/sledgehammer-talks-canceled-third-person-call-of-duty-game-vietnam-war.aspx1) Originally they were part of the developers of 2008 game Dead Space: a third person, single player, survivor shooter that had great reviews (89.07 on gamerankings.com) and solid sales (> 2 million copies by 2010); 2) They were working on a third person version of CoD when IW were in trouble, and dropped that project to help MW3; Given the success of Dead Space as a single player only game, it is probably reasonable to expect that at least the campaign side of CoD AW is going to be better than previous CoD installments.
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Post by stonecoldload on May 21, 2014 13:49:55 GMT
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Post by stonecoldload on May 22, 2014 17:30:01 GMT
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Post by stonecoldload on May 22, 2014 17:31:40 GMT
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Post by wittyscorpion on Jun 2, 2014 16:37:37 GMT
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