Post by stonecoldload on Mar 25, 2015 20:21:57 GMT
some deep thoughts this week.....
RECAP
here's the scorecard breakdown from this weekend.
Rank.Clan Name.....................Round One.............Round Two...........Final Score
------------------------------------------------------------------------
1. HSV1 (HSV1).....................................192 + 163 = 355 (5)........134 + 136 = 270 (5)..............625
2. FireBladeDogger .............................000 + 000 = 000 ............014 + 000 = 014.....................014
3. J.D.I.H................................................000 + 000 = 000............000 + 000 = 000....................000
4. Vitalize Gaming.................................000 + 000 = 000 ...........000 + 000 = 000....................000
5. Noob Squad........................................000 + 000 = 000............000 + 000 = 000....................000
6. SWIFTS..............................................000 + 000 = 000............000 + 000 = 000....................000
7. Prophecy Gaming................................000 + 000 = 000............000 + 000 = 000....................000
THE ROSTER.
PLEASE READ.
I would like to take this time to explain yet again how this process works. Typically, we (the clan) have to set our roster 24-hours in advance of the competition. Please note this. We do NOT have to set 'who' plays in the contest in advance. All we need to do is set the NUMBER of people playing. So if you see yourself benched the night before a contest, ...it doesn't matter. We often adjust (bench/unbench) players right before a contest starts.
More information on the day before a contest. So the day before the contest starts, we typically pick a bucket/bracket size we will be using for the competition. We have played all different bucket sizes in the past. From 6 people, to 12 people, to 18 people, all the way up to 100 people in some wars last year. How do we pick our size? There are many factors we use in deciding, some of which i am not going to go into on a public board....but, one factor is players signing up. If you don't message me BY THURSDAY AT NOON...i just assume you aren't going to be playing.
Benched vs UnBenched playing. This is important too. CoD squads run in multiples of six. Sometimes we have squads that are shorthanded. And with that, just about every clan war there is a need for some 'benched' players to help fill out shorthanded squads. A squad is always going to be more effective with six players, rather than being shorthanded, and counting on a random. In addition to that, this is a great way to play Clan Wars if you only have a few hours on one night. You can still participate, and help out. PLEASE..for the love of God, don't just dismiss helping during a war, because you are 'benched'. There are still ways to help. Just ask.
NEW RULES
THIS IS IMPORTANT TOO. Beachhead threw a new rule on us Saturday morning. We can now 'Unbench' players before the second round. This is great news. What does it mean? If we have a player who played Friday night, but then suddenly finds out he can't play Saturday (maybe his wife has him seeing a musical)....we can now 'unbench' one of our other roster players, and that player can now participate as an active participant in the Clan War Saturday night. This will give us the ability to get more people playing.
REMEMBER. CHECK YOUR MESSAGES. I typically start sending out Clan War notices five days before a Clan War begins. Try to give me a heads up, if you want to play.